TEAM COMP BUILDER — Select Killer, map, and four Survivor classes. Get a synergy score (0–100), weak spot analysis, and one-line fix suggestions. No account required.

Team CompBuilder

// STEP 1 — SELECT KILLER

// STEP 2 — SELECT MAP

// STEP 3 — ASSIGN FOUR SURVIVOR CLASSES

Each class can only be assigned once.

Slot 01
Slot 02
Slot 03
Slot 04

Role Coverage

Weight: 40%

Does the team cover all four core functions? Healing (Medic), Intel (Security Guard), Combat (Fighter), and Objective (Technician). A team missing any function scores a maximum of 75 in this dimension.

Killer Counter

Weight: 35%

Does the team have specific counters to the selected Killer's primary abilities? Springtrap rewards Fighter. The Mimic rewards Security Guard. Ennard rewards Security Guard + Technician. Customer contributes zero counter-coverage.

Map Fit

Weight: 25%

Do the selected classes perform well on the selected map? Based on per-map ratings from the Survivor guides. The Forest rewards Fighter and Customer. The Pizzeria rewards Medic and Security Guard. The Warehouse rewards Technician.

Scores reflect average performance across skill levels. Expert players can make non-optimal compositions work. A score of 60+ is viable in most matches. Scores below 40 indicate a structural weakness that is difficult to overcome regardless of individual skill. Last calibrated: Patch 2.4.

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